If you're trying to figure out how to build and scale your team's deep learning infrastructure, this presentation is for you. We walk you through the decisions associated with building cloud, on-prem, and hybrid infrastructure for your team. We've distilled best practices learned from helping thousands of teams build their
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Deep learning is the most important technology to impact gaming since the advent of 3D graphics. This short video presentation walks you through a few of the technologies that will deliver unbelievable gaming experiences in the near future. Research covered in this presentation: 1. Photorealistic neural rendering 2. Deepfakes for
Published 01/04/2022 by Stephen Balaban
This presentation is a high-level overview of the different types of training regimes that you'll encounter as you move from single GPU to multi GPU to multi node distributed training. It briefly describes where the computation happens, how the gradients are communicated, and how the models are updated and communicated.
Published 05/31/2019 by Stephen Balaban
You'll learn how to provide your team with GPU training infrastructure at a variety of scales, from a single shared multi-GPU system to a cluster for distributed training.
Published 01/25/2019 by Stephen Balaban